Console or print statements are killing your app’s performance.

“Remove all unnecessary
console
or
This statement sounds cliché. You might have said it to someone before. You know that it is important, but you do not know why. I discovered the reason by accident and in the next couple of paragraphs, I am going to blow your mind.
The console
or print
statements has a mind-boggling impact on performance.
The harmless-looking console.log or print statements littered in your code base has a serious impact on your app’s performance. Allow me to show this with codes.
JavaScript (Node.js) Example
In the code above we have two functions testRuntimeWithConsole
and testRuntimeWithoutConsole
. The functions work exactly the same. They both sum the numbers from 1 to 99. The only difference is that testRuntimeWithConsole
has a console.log
statement that outputs the current sum at every iteration. Below is the screenshot of the result.

Wait, what? The one with console.log
took 7.762 milliseconds to run, while the one without console.log
took 0.011 milliseconds! If you’re thinking: This can can’t be right. It’s probably a JavaScript/Node.js thing. Well, I thought you would think that, so I tried it with Python too. Here is the code:
Python3 Example
Like the JavaScript one, test_runtime_with_print
and test_runtime_without_print
are the two functions to run. They both sum the numbers from 1 to 99. The only difference is that test_runtime_with_print
has a print
statement that outputs the current sum at every iteration. Here is the result below:

This is insane!
The function with aprint
statement ran for 0.455 milliseconds, while the one without print
ran for 0.009 milliseconds.
Why does this happen?
Let me try to answer this. My explanation is that writing/outputting anything to the console is part of IO stream. The operating system has to do all the work it takes to get each piece of information from your code to the console/screen. More work means more time taken. Also the runtime will vary from one operating system to another. I ran this using Linux/Ubuntu. You can try the codes on your machine and tell me what you find.
What can you do going forward?
The answer is the same as before; Remove all unnecessary console
or print
statements.
It turns out that just one or two of them is enough to cause a problem too. Recently, I had a timeout issue on Hackerrank while solving one of their algorithm challenges. The last test was failing due to timeout. For many minutes I fiddled around without a result, trying to improve the runtime. I got a hunch to remove the two console.log
statements in my code(which were not even in a loop). Surprisingly, that solved the timeout problem.
You have made it this far, well done!
An ask from me
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